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Early 2000s Video Game Render Style Transfer

A text prompt designed to transform a given image into the aesthetic of an early 2000s video game render, specifically mimicking the look of Maya 4.0 rendering. It focuses on low-poly geometry, low-resolution textures, and atmospheric effects like fogging distant objects, while explicitly avoiding pixel art or voxel styles.

提示词

Low poly, low res textures
- Distant objects get simplified and fogged out
- Avoids gotchas like pixel art and voxels
- Based on Maya 4.0 rendering

预览图

提示词来源
作者
fofr
更新于
2026年1月19日
来源
X Post
去上游尝试
许可证

CC BY 4.0. Prompt pages keep the original attribution and source links from the upstream gallery records stored in the database.

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Early 2000s Video Game Render Style Transfer | Nano Banana Pro 提示词